(Gambling Commission, 2019), 7% have ever gambled online. The most up-to-date pornography statistics. However, in recent years there has been increasing global recognition among public health professionals and academics that particular patterns of video gaming may lead to marked impairment in personal, family, social, educational, occupational or other important areas of functioning and psychological distress for a significant minority of players. (2012, February 4). (BBC Three, 2019), 31% of men and 14% of women in the UK felt they had been addicted to porn. (2020, August 17). (Source), Healthy Gamer: Video Game Addiction Statistics 2021: Is the World Addicted to Video Games?, cited January 2023. The percentage of 18-24 year olds who would qualify as being addicted to the internet today: 71%. gaming companies strategically target boys and men to increase their sales. Thats how long the average gamer plays each week, cited January 2023. (Barna Group, 2016), 21% of youth pastors and 14% of pastors admit they currently struggle with using porn. (Responsible Gambling Council, n.d.), 39% say someone in their immediate family has spent money on gambling in the last 12 months. (Thorn, 2018), 49% of sexually exploited women said that they were forced to do pornography while they were being sold for sex. (Statista, 2020), More than 600,000 Korean children struggle with gaming disorder, prompting the government to declare it a public health crisis. (www.Alliance87.org, 2017), 63% of underage sex trafficking victims said they had been advertised or sold online. National Center for Missing & Exploited Children . The number is the same no matter which online casino you play on. (Limelight Networks 2020), Problem gamers play video games between 80 to 100 hours per week. (2020, July 16). Kopf, D. (2019, December 20). (Healio, 2020), Suicide rates are significantly higher among African American children younger than 13 years. (Time, 2015), On February 19, 2017, Twitch streamer Brian Vigneault, aka Poshybrid, died during a 24-hour World of Tanks marathon for the Make-A-Wish Foundation. (American Addiction Centers) Koetsier, J. In an increasing number of countries, the problem has reached the magnitude of a . Starting at the age of 25, internet addiction rates grow steadily less until . Psstits true! (The Center for Internet Addiction, 2021), Dialectical Behavioral Therapy (DBT) (Gregory, C., 2019), Individual, group, or family therapy (Psycom.net, 2019), Global video gaming is a huge industry, accounting for a $159.3 billion market value in 2020. (2006, May 12). In addition, around 5.3 billion people (67.6%) worldwide gamble at least once a year. An average American spends more than 17 hours each day looking at screens. (Grinols, E. L., & Mustard, 2016), Online gambling addiction among college students: 1 in 20 college students meet the criteria for compulsive gambling. (Morris, M., 2020). (IWF, n.d.), In 2020, 37,872 cases of online enticement of children for sexual acts were reported, up 97.52% (19,174) from the previous year. (DataReportal, 2021), The total number of social media users accessing via mobile phones is 4.15 billion (98.8%). This ranges from once a month (15%) to once a week (19%) to daily (14%). (DataReportal, 2021), This is up 13% (490 million) since the same period in 2020. (Game Quitters 2020), US ethnicity breakdown of a gaming addict: 67% Caucasian, 15% Hispanic, 12% African, 5% Asian, and 3% other. 45% of teens stay online on a near-constant basis. (IWF, n.d.), In 2020, 3,547 cases of unsolicited obscene materials were sent to children, up 120% (1,163) from 2019. In another study, it was revealed that 65.5% of junior high school students belong to the internet addiction-risk group. Technology Addiction: The Most Important Statistics The average person spends more time in front of electronic devices than asleep daily, at 8 hours and 41 minutes. Tech Addiction Covers: Video or computer games (Conquer Series, 2020), A Barna Group research found that most pastors (57%) and youth pastors (64%) have struggled with pornbut less than 1% recommended telling their congregation. (Deeptrace, 2019), Nearly 80% of porn is now watched on mobile. (Research and Markets, 2020), The US accounts for 29.46% ($132.6 billion) of the aforementioned global internet services industry market value. (Gola, M., et al, 2017), 10% of participants in a substance abuse study admitted to having an addiction to sex or pornography. Professional Services Automation Software - PSA, Project Portfolio Management Software - PPM, technology development portends great things for small businesses, Diagnostic and Statistical Manual of Mental Disorders, Internet Congress on Internet Addiction Disorders, estimated 7.87 billion global population in 2021, fear of being without access to a working cell phone, possessions become central to the sense of self, significantly impact the mental health and well-being of adolescents, since it was introduced to the internet in 1997, studies by Google and Columbia University, National Conference of State Legislatures, 648 Crucial Technology Addiction Statistics: 2023 Data on Internet, Video Games & Social Media, Steadily improving internet speed is a boon for all types of content, from high-definition video streaming to simple text and graphics. (DIY Genius, 2020), Meanwhile, the top 10% will do the same 5,427 times a day. Every day, 85% of U.S. adults use the internet. When you are so engrossed in what you're doing online or on your smartphone or tablet that you don't realize that hours have passed, that indicates a problem. Morris, M. (2020, November 13). Psychological concerns 1,4-10: Excessive use of technology has been associated with several mental health concerns such as poor psychological well-being, poor self confidence anxiety,. What is Your Cost of Play? Criteria such as chasing losses are unique to gambling disorders. (BBC Three, 2019), 55% of married men and 25% of married women say they watch porn at least once a month. (ADDICTA, 2020), a total of 9.2%, 15.1%, and 10.9% had non-psychotic psychological anxiety, depression, and impulsiveness symptoms, respectively. (The Recovery Village, 2020), 29% have played online gambling-style games before gambling for money. (The Recovery Village, 2020), $2,200 to $3,000 the justice system costs, in the form of arrests and corrections, per individual with problem gambling. 72% of teens and 48% of parents feel the need to immediately respond to texts, social-networking messages, and other notifications. (Smallbiztrends 2020), 87.8% feel uneasy leaving their mobile phones at home. (NSPCC, 2016), 71% of teens hide online behavior from their parents. Pornhub deleting millions of content because of these measures is a great step in this direction. One in three people who responded to the online survey of 17 countries said they find it difficult to take a break from technology, even temporarily. (2019, October). (DataReportal, 2021), In 2021, all global social media users will spend a total of 3.7 trillion hours on social media. (Statista, 2020), An addiction expert has likened the use of smartphones to, Other factors are at play, like the fact that since the start of the mobile device era circa 2000, human attention spans, Smartphone use and depression are correlated. The most common psychological treatments of internet addiction disorder include: To its credit, video games have been scientifically shown to lead to increased eye-hand coordination, enhanced manual dexterity, improved spatial visualization, and the ability to divide and rapidly switch attention. (American Gaming Association, 2021), 67% of Millennials, 62% of Generation Z, and just 26% of Baby Boomers were estimated to have made a bet. (2020, February 25). Nomophobia is rooted in the theory of the extended self, where possessions become central to the sense of self. (IWF, 2019), The Netherlands hosted 71% of child porn content in 2019, which is equivalent to 93,962 URLs. Check out any publication's website, and there's likely to be a news tab related to technology. (Statista, 2020), Lee Sang Hyeok is currently the leading South Korean eSports player, having earned $1.2 million from League of Legends tournaments. (The Rolebuild, 2021), 54% admitted they would rather spend on their mobile phones than in the company of their partners. Content Delivery Network (. Teens spend an average of 7 hours and 22 minutes on their phones a day, and children of age 8-12 are not far behind, at 4 hours and 44 minutes daily. What to expect in 2021. (The Rolebuild, 2021), 40% of people in committed relationships said they had caught their partners snooping on their mobile phones. (National Center for Missing & Exploited Children NCMEC, 2021), $100,000 the average annual profit generated by each woman in forced sexual servitude, 6x more than the average profit generated by each trafficking victim worldwide, $21,800. (Source), Netflix Stats: Users, Expenses and Revenues (2023), Freelance statistics 2023: The Most Interesting Facts & Trends, Employee Onboarding Statistics You Must Know In 2023, Workplace Distractions Statistics: All You Need To Know, Technology Addiction Statistics 2023: All You Need To Know, The Main Meeting Challenges & How To Overcome Them. Young people and gambling survey 2019. (The Zebra, 2021), Drivers who text while driving are 23x more likely to become involved in a car accident. (IWF, 2021), Of these reports, 153,350 were confirmed as containing images and/or videos of children being sexually abused, up 16% from 132,700 in 2019. (Frontiers in Psychiatry, 2020). By 2027, it is estimated to reach a revised size of $632.4 billion at a CAGR of 5% over the 2020-2027 period. (NetAddiction, n.d.), Online gamblers can place bets while consuming alcohol or drugs, fueling more time and money spent gamblingand increases impulse betting and chasing losses. (Carrier Clinic, 2019), The increased risk and exposure to children. (Hagar, M. H., 2020), 46-74% of men and 16-41% of women are active pornography users in modern nations. This nearly perfect 100 percent is decreasing steadily, until reaching 73% for the 65+-year-olds. (DailyWireless, 2020), Social media industry market size: $94.83 billion in 2020, estimated to reach $102.62 billion in 2021 for a CAGR of 8.2%. Teens' smartphone addiction doesn't worry only the moms and dads in the UK. (2014, March 31). During the April 2019 survey, 5% of respondents from that age group stated that they felt the statement I am addicted to social media described them completely. This is up 28% from 2019 (16,939,877) (NCMEC, 2020). According to the latest internet addiction statistics, 73% of teenage online users are addicted to it whereas, for comparison, just 44% of internet users in the 45-54 age group have the same condition. (ASACP, 2009). (Conquer Series, 2020), 83% of parents agree that age verification controls should be in place for online pornography. (Addiction Center, 2020). 78% of teens and 69% of parents check their devices at least hourly. (2020, May 8). The average gamer: How the demographics have shifted. (Webroot, n.d.), Naltexrone, an opiate antagonist found effective for treating alchoholism, blocks opiates capacity to augment dopamine release. IAD or Internet Addiction Disorder causes neurological complications, psychological disturbances, and social problems. 12.3% of internet addicts have felt the urge to limit or quit using the internet. Algorithms could be set in such a way, for example, to limit use of these online technologies after a certain threshold is met. Grinols, E. L., & Mustard, D. B. (2019, September 26). (Reviews.org, 2020), 34% admitted to answering their mobile phones during intimacy with their partners. In his book Irresistible, Dr. Alter writes about technology addiction, suggesting that 40 percent of people have some kind of internet-based addiction, be that to social media, pornography or email (which the average worker checks 36 times an hour). Technology addiction is a growing problem in society, and the statistics around the world are staggering. (GamblingSites.org, 2019), Online gamblers can hide their activities, unlike traditional gamblers whose extended presence at casinos or racetracks is likely to be noticed and flagged. Smartphone addiction, the definitive guide 2020. 46% of teens say they use the internet almost constantly. Top Tech Addiction Statistics (Editor's Choice) 6% of the global population is addicted to the internet. This statistic can be expanded even more, with 600,000 children in South Korea having some kind of gaming disorder. These include, among others, drugs, alcohol, smoking, and sex. (NetAddiction, n.d.), This age group is more vulnerable to compulsive gambling if members experience isolation or loneliness. The LSE team applied the five basic components of Internet addiction, as defined. In 2021, the video game industry was valued at almost $180 billion. (Adults Toy Guide, 2020), 57% of pastors say porn addiction is the most damaging issue in their congregation. A study by Common Sense Media in 2016 found that 50% of teens in the US believe that they are addicted to smartphones. Check out the latest Gaming Addiction Statistics. (Responsible Gambling Council, n.d.), 22-40-year-olds are more likely than other age groups to gamble while drunk. (Reviews.org, 2020), 73.4% use their mobile phones in the toilet. (n.d.) How Often Do Gamblers Really Win? (Game Sparks, 2020), The average age of a gaming addict is 24 years old. (Nz Potters, 2020), The ratio of winners to big losers in the heavy online gamblers stands at around 1:128. Based on the American Psychiatric Associations DSM-5 that classifies psychiatric disorders, pathological online gambling addiction occurs when the following conditions are observed: Online gambling exacerbates addiction due to the following factors: Here are the numbers we have on child technology addiction statistics and teen technology addiction statistics pertaining to online gambling: In general, people use porn for the obvious reasons: arousal, boredom, curiosity, and fun. Thats a 20% increase from a similar survey conducted 2 years ago. The ASACP hotline report: Online child pornography: Data & analysis. (2019, August 7). Ironically, we live in a culture that fosters technology addiction by making technology appear essential. This is up 7.3% (316 million) over the past 12 months. Essential Technology Dependence Statistics (Editor's Choice) About 15% of homes worldwide will have a smart device installed by 2023. Feeling of Euphoria when you use technology/the internet. 60% were feeling pressured to tailor content for popularity and likes. Porn & sex industry statistics 2020. (The Island Now, 2020), New Jerseys sports wagers, for example, totaled $4.1 billion through October 2020, with virtual gambling accounting for more than 90%. Internet services Global market trajectory & analytics. Meanwhile, only 11% of teenage girls share the same view. (Addiction Center, 2020). (The Recovery Village, 2020), Problem gamblers commit 2.2 to 3.2x the crime of non-problem gamblers. Child sex trafficking. 2020 Factsheet On Smartphone Addiction Facts And Statistics. Global Social Media Market Data And Industry Growth Analysis. Causing Anxiety. 47% of teenage boys admit to spending too much time playing video games. (Gambling Commission, 2019), 69% have seen or heard gambling adverts and/or sponsorships. Webcamming: The sex work revolution that no one is willing to talk about. (Barna Group, 2016), Only 7% of pastors say their church has a program to help people struggling with pornography. Setting the stage: social media industry, global users profile. Internet addicts make the Internet a priority more important than family, friends, and work. (IWF, 2021), Gender breakdown: 42% are just girls, 33% are with boys and girls together, and 25% are just boys. Additionally, Addiction Center states that social media addiction can be attributed to the dopamine-inducing social environments that social networking channels provide. (n.d.). (Halcyon, 2021), Teens with smartphone addictions are more likely to drink alcohol, use tobacco, and have poor diets. Survivor insights & the role of tech. Guide to smartphone addiction: Statistics, symptoms, and solutions. The lowest percent (only 7%) of users who claim to go online almost constantly are among the population over 65, of which 35% go online several times a day. Top 10 Benefits and Advantages of Campaign Management. Jessica Wong, a state-certified prevention professional at the Hazelden Betty Ford Foundation in Saint Paul, Minnesota, says that people can be addicted to technology the same way they are addicted to online porn and video games. (Statista, 2021), In 2020, the global revenue from smartphone sales is estimated at $409.1 billion, down 21.6% from 2018 due to the effects of the COVID-19 pandemic. (The Zebra, 2021), 14% of fatal crashes involve mobile phone use. (National Center for Responsible Gaming Fact Sheet, n.d.), Electronic gambling machines may be the most addictive: gamblers who participated with electronic machines arrived at the pathological level in 1.08 years compared to 3.58 years with conventional forms of table and racetrack betting. Setting the Stage: Online Gambling Industry, Global Users Profile. lack of attention. (Game Quitters 2020), Young adult males from 18 to 24 years old are most at risk of video game addiction (HealthyGamer, 2020), Video gaming addiction benchmark: according to various studies, the safe limits for teens is 1-2 hours daily, with 5 hours the maximum limit. (Verywell Mind, n.d.), Irritable behavior when not gambling. About 38% of adults in 2017 battled an . (2019, May 29). (DataReportal, 2021), Mobile phone users spend 92% of the time using mobile applications. The most affected age group is that of 23- to 38-years-old, with 55% of them struggling with social media addiction. (The Economist, 2020), Reported a 12% traffic growth worldwide during the self-isolation period. (Imago Central, 2020), 20% of people between ages 18 and 34 have used their smartphones during sex. On the other hand, the average upload speeds are 10.99 and 44.1 Mbps. 1. (2020, April 13). (n.d.). A Pew Research study showed that internet usage is a daily activity for most American adults: 77% of American adults go online every day 43% go online several times a day 26% are online almost constantly 8% go online once a day 77% of parents feel their children get distracted by their devices and dont pay attention when theyre together at least a few times per week. Drug addiction is a chronic disease characterized by drug seeking and use that is compulsive, or difficult to control, despite harmful consequences. (DataReportal, 2021), The average internet user spends 7 hours per day, equivalent to around 49 hours per week, close to 2 full days each week. (Covenant Eyes, 2020), Children in the 11 to 13 age group say that their viewing of this content was mostly or all unintentional (62% vs 46% of 16 to 17 -year-olds. (DataReportal, 2021), People are not only using their mobile devices more: theyre also spending 25% more in 2020 compared to 2019, at $50 billion in the first half of the year alone. In fact, studies have shown that as internet addiction worsens, so does the probability of developing a substance use disorder. (BuzzFeed News, 2020), 150% OnlyFans rise in searches during 2020 at the height of the pandemic. (2018, November 20). Infographic: How much of the internet consists of porn? (Recovery Village, 2021), As of January 2021, approximately 298.8 million Americans are actively using the internet, 269.5 million of whom are active mobile internet users. 26-35-year-old gamers have the highest average number of hours played per week at 8 hours and 13 minutes, followed by 18-25 year-olds at 7 hours and 47 minutes, then by 36-45 year-olds at 7 hours and 46 minutes. (Hagar, M. H., 2020), High pornography use correlated with obsessional checking behaviors, neuroticisim, conscientiousness, and agreeableness. 1 3-4% of gamers are addicted to video games. Video game addiction Treatment, symptoms, and causes. (Covenant Eyes, 2020), Just 55% of adults 25 and older view porn as wrong. (NetAddiction, n.d.), Around 1 in 25 teens have a gambling problem. On the other hand, countries like Thailand, Argentina, Malaysia, and Mexico, open social media apps more than 40 times daily. (2019, August 28). (2019, December 17). (DataReportal, 2021), From Q3 2019 to Q3 2020, daily internet time use increased by 4%. Addiction statistics from 2019 uncover that 138,027 Americans over the age of 12 reported having used illegal drugs or marijuana in their lives. Signs of technology addiction can include feeling anxious or irritable when not using technology, spending excessive amounts of time using technology, neglecting other activities or responsibilities, and feeling a need to use technology more often. 19.7 million Americans met the criteria for a substance abuse disorder in 2017. Since porn companies are privately owned, it is generally hard to ascertain the market value of the industry. IGD was more evident among males, who are closely associated with high comorbidity of Attention Deficit Hyperactivity Disorder (ADHD), high levels of novelty seeking, and high levels of impulsivity. Higher levels of hyperactivity (15% vs. 10%), peer problems (17% vs. 9%), lack of prosocial behavior (20% vs. 8%), and total difficulties (15% vs. 8%) were also recorded among 4- to 7-year-olds during the pandemic. (2020, October 2). Addiction to prescription drugs often arise from high levels of stress, anxiety, or even depression brought on by the weight of their job. (2020, August 5). 2001. Here are the most relevant video gaming addiction statistics. The merest alert notification prompts everyone to reach for them as instantly as possible. Will the porn industry survive? Truly more than what Edison could have conceived of the possibilities of telephones, mobile phones have also opened up unimaginable possibilities. ADDICTA: Research, & Ltd, M. (n.d.). 35% of whom do within 5 minutes. (www.Alliance87.org, 2017), In 2020, boys made up 7% of child sex trafficking victims reported to NCMEC. (Conquer Series, 2020), Of young Christian adults 18-24 years old, 76% actively search for porn. What this means is that social media addiction is a global problem that . (2016, March 22). 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